How to Debug From Live Game Operation Data in Corona and Unity3D
How to Debug From Live Game Operation Data in Corona and Unity3D news search results
Developer news items we found relating to How to Debug From Live Game Operation Data in Corona and Unity3D
1 results
How to Debug From Live Game Operation Data in Corona and Unity3D
Monday, March 30, 2015 by Richard Harris
Capturing live game operation data from players’ devices and a game developer’s own servers can provide a unique opportunity to solve problems including unexpected loads, use cases, or data inputs. Mike Turner, a partner in game development studio Charmed Matter Games, has created two tutorials that explain how to do so from the Unity3D and Corona game engines usin...
Featured Stories

Stay Updated
Sign up for our newsletter for the headlines delivered to youSuccessFull SignUp
![]() |
